Computer Science and Information Technology Engineering | Syllabus for GATE 25
If you are preparing for the Computer Science and Information Technology Engineering Paper for the GATE 25, this is the scope of the syllabus that you would need to cover. The order of the topics is random and is not based on the weight of the topic. For any further details, you may get in touch with your nearest center and set up an interaction with a mentor.
Free Gate Mock Tests
For EC, EE, IN, ME, CE, CS
- 1 GATE past year’s paper with detailed solutions
- 1 subject test
- 2 chapter tests
- Video solutions for all questions
P.S. Also, get access to 50+ hours of exclusive concept videos, masterclasses, workshops, and content.
Access My Free GATE Mock Test
Section 1: Engineering Mathematics
Discrete Mathematics: Propositional and first order logic. Sets, relations, functions, partial orders and lattices. Monoids, Groups. Graphs: connectivity, matching, colouring. Combinatorics: counting, recurrence relations, generating functions.
Linear Algebra: Matrices, determinants, system of linear equations, eigenvalues and eigenvectors, LU decomposition
Calculus: Limits, continuity and differentiability. Maxima and minima. Mean value theorem. Integration.
Probability: Random variables. Uniform, normal, exponential, poison and binomial
distributions. Mean, median, mode and standard deviation. Conditional probability and Bayes theorem.
Section 2: Digital Logic
Boolean algebra. Combinational and sequential circuits. Minimization. Number representations and computer arithmetic (fixed and floating point).
Section 3: Computer Organization and Architecture
Machine instructions and addressing modes. ALU, data-path and control unit. Instruction pipelining, pipeline hazards. Memory hierarchy: cache, main memory and secondary storage; I/O interface (interrupt and DMA mode).
Section 4: Programming and Data Structures
Programming in C. Recursion. Arrays, stacks, queues, linked lists, trees, binary search trees, binary heaps, graphs.
Section 5: Algorithms
Searching, sorting, hashing. Asymptotic worst-case time and space complexity. Algorithm design techniques: greedy, dynamic programming and divide-and-conquer. Graph traversals, minimum spanning trees, shortest paths.
Section 6: Theory of Computation
Regular expressions and finite automata. Context-free grammars and push-down automata. Regular and context-free languages, pumping lemma. Turing machines and undecidability.
Section 7: Compiler Design
Lexical analysis, parsing, syntax-directed translation. Runtime environments. Intermediate code generation. Local optimisation, Data flow analyses: constant propagation, liveness analysis, common subexpression elimination.
Section 8: Operating System
System calls, processes, threads, inter-process communication, concurrency and synchronization. Deadlock. CPU and I/O scheduling. Memory management and virtual memory. File systems.
Section 9: Databases
ER-model. Relational model: relational algebra, tuple calculus, SQL. Integrity constraints, normal forms. File organization, indexing (e.g., B and B+ trees). Transactions and concurrency control.
Section 10: Computer Networks
Concept of layering: OSI and TCP/IP Protocol Stacks; Basics of packet, circuit and virtual circuit switching; Data link layer: framing, error detection, Medium Access Control, Ethernet bridging; Routing protocols: shortest path, flooding, distance vector and link state routing; Fragmentation and IP addressing, IPv4, CIDR notation, Basics of IP support protocols (ARP, DHCP, ICMP), Network Address Translation (NAT); Transport layer: flow control and congestion control, UDP, TCP, sockets; Application layer protocols: DNS, SMTP, HTTP, FTP, Email.